Stage two is almost ready--the stage itself and the victory sex sprites are done, but the enemy is missing. I'll have to take the next few days off, since I got a ninja offer to design an online footwear store, and money's tight right now so I couldn't say no. My point being--if there's any nature-themed enemy you'd like to see in this stage, now is the time for suggestions. The only restriction is that it has to be a flying enemy. Personally, I'm thinking either bee or butterfly lady.
So anyway, the game is in its final development days (as in the whole game). From here, I don't have to write any code in addition to what I already have (unless something breaks again), nor do I have to produce any sounds or design anything. Now I only have to draw and, well, that's it, so it's downhill from here. For the past week I was also handling stuff on the business end--I'll rather take care of this now, so that I don't make any stupid mistakes once the game is ready and I'll be all like OHMYGODOHMYGODOHMYGOD about publishing it within the next five minutes.